Anima
@shirou masamune, cinematicsoftanime, ource_anime, Ghost in the Shell (1995), score_7, score_8, pho…
@shirou masamune, cinematicsoftanime, ource_anime, Ghost in the Shell (1995), score_7, score_8, photograph, 8K. cinematic shot, ARRY FLEX camera, deep colours,…
Details
- Type
- Anima
- Dimensions
- 1344 × 768
- Checkpoint
- Anima Base v1
- Created
- Wait Time
- 37 sec
- Likes
- 0
- Comments
- 0
- Generation Settings
- er_sde / simple · 40 steps · CFG 4
- Seed
- 663332950
Prompt
@shirou masamune, cinematicsoftanime, ource_anime, Ghost in the Shell (1995), score_7, score_8, photograph, 8K. cinematic shot, ARRY FLEX camera, deep colours, depth of field, RAW, highest quality, expert shading, masterpiece, best quality, nsfw, ${core}, ${action_scene}, ${render}, anime action illustration, clear anatomy, natural hands. Exactly one visible human person. The subject performs the stated action; no action is implied offscreen. One camera view, one setting, one primary vehicle or prop at most. Young girl Motoko Kusanagi (Ghost in the Shell), ${armor}, ${figure}, ${skin_hair}, ${eyes}. ${armor=!{ cybernetically augmented body, {full body tight armor|sleek matte-black tactical armor|reflective chrome-plated bodysuit|matte carbon-fiber combat suit|glossy synthetic-leather bodysuit}, covered legs, {form-fitting armored leggings|segmented plated leggings|smooth compression leggings} }} ${figure=!{super feminine fit body with long legs, thin waist and wide hips, emphasizing body shape}} ${skin_hair=!{fair skin, {dark purple bobbed hair|deep violet bobbed hair|charcoal-purple bobbed hair}}} ${eyes=!{expressive light purple regular-looking eyes, very detailed face with expert shading}} ### masterpiece, nsfw, ${core}, ${world}, ${finish}, anime action illustration, clear anatomy, natural hands. Exactly one visible human person. The protagonist performs the stated grounded action and is physically connected to the specified vehicle, floor, ladder, rope, water, object, or surface. One continuous scene and one camera view. ### ${core=!{1girl, adult, solo, full body, action in progress}} ${finish=!{ 0.75::clear readable action, simple controlled background, strong subject-environment interaction |0.25::{1-2$$subtle motion blur|light environmental particles|clear directional lighting} }} ${world=!{ @seated in the driver's seat of one compact sports car, both hands firmly gripping the steering wheel, driving through an empty mountain tunnel, bright morning, interior side view |running up a wide empty concrete stairway, one hand gripping the railing, rain on the steps, overcast midday, low rear tracking view |pushing open one heavy steel blast door with both hands, feet braced on the floor, silent industrial corridor, cold white lights, side view |climbing a vertical fixed ladder, both boots planted on separate rungs, one hand reaching for the next rung, exterior of an empty bridge tower, cloudy afternoon, upward view |crouched low behind one concrete road barrier, one hand on the ground for balance, wind sweeping an empty coastal highway, stormy morning, side view |skating fast across an empty ice rink, one skate cutting into the ice, arms held for balance, crisp arena lighting, low tracking view |swimming underwater beside one glass observation wall, one hand pushing through the water, empty aquarium tunnel, blue caustic light, side view |standing in a wide grounded martial-arts stance, one open palm extended forward, empty wooden dojo, morning window light, straight side profile |kneeling beside one damaged control panel, both hands reconnecting a thick cable, empty spacecraft maintenance room, cool practical lighting, three-quarter view |riding one black two-wheeled sport motorcycle, both boots on the foot pegs and both hands on the handlebars, empty city underpass, wet evening asphalt, side-tracking view |rowing one narrow boat across a misty lake, both hands pulling a single pair of oars, forested shore at dawn, calm water reflections, wide side view |rappelling down a vertical concrete wall, both boots pressed against the wall and both hands controlling one rope, empty high-rise service shaft, daylight from above, side view |walking carefully across one narrow wooden beam inside an empty construction site, arms out for balance, late-afternoon sunlight through steel framework, wide view |lifting one heavy metal hatch with both hands, knees bent and feet planted, flooded subway maintenance room, emergency red lights, low side view |piloting one small aircraft cockpit, both hands on the control stick, flying low over an empty coastline, golden late-afternoon light, interior three-quarter view |balancing on one surfboard riding a curling wave, arms extended for balance, bright tropical morning, water spray, low side-tracking view |repairing one exposed rooftop antenna array, both hands adjusting a metal panel, city skyline at dusk, warm horizon light, three-quarter view |dragging one heavy supply crate across a sunlit desert outpost, both hands gripping a rope handle, shimmering heat haze, wide side view |sprinting through an empty greenhouse corridor, one hand brushing hanging vines aside, humid diffused daylight, forward tracking view |carrying one wounded companion across the shoulders through a snowbound mountain pass, boots sinking into snow, pale overcast light, wide side view |climbing out of a manhole into an empty rain-slicked street, both hands pressing on the pavement, streetlights reflected in puddles, night, low upward view |steering one small fishing boat through choppy harbor waves, one hand on the tiller and one gripping a rope, gray stormy sky, wide side view |scaling an interior service ladder inside a lighthouse, one hand gripping a rung and one holding a lantern, dim spiral stairwell light, upward view |pushing a stalled cargo cart along abandoned railway tracks, both hands braced against the frame, midday desert sun, wide side view |balancing along a rope bridge stretched across a misty gorge, both hands gripping the side ropes, early morning fog, wide view |adjusting a diving mask before descending into a flooded ancient temple, one hand on stone steps, shafts of blue-green light, three-quarter view |hauling one net full of fish onto a wooden dock, both arms straining, salt spray in the air, warm sunrise light, side view |inspecting one drone landing pad on a skyscraper rooftop, crouched with one hand on the deck, city lights glowing below at night, three-quarter view }}
Negative Prompt
unrelated props, multiple scenes, montage, collage, split screen, crowded composition, swarm, army, multiple vehicles, multiple weapons, duplicate character, clones, similar looking faces, extra limbs, extra hands, tiny foreground character, unreadable action, cluttered background, duplicate bodies, logos,extra fingers, six fingers, bald, old, ugly, blurry, indistinct, pimples, twins, dirty skin, black spots on skin, blisters, weird pink growth on skin, dirty skin, big spots on skin, detached collar, collar seprate from shirt, empty space, blank area, blurry, plastic look, AI-slop, too dark, missing fingers, extra fingers, thick body, adult body, developed body, toddler, small child, blushing, transparent limbs, transparent penis, clipping through body, penis detached from body, detached penis, malformed, bad hands, weird anatomy, unrealistic anatomy, merged body, weird, missing finger, mutated hands, bad, ugly, blurry, broken, text, error, signature, watermark, username, artist name, extra digit, fewer digits, cropped, extra digits, extra limbs,old,mature,(flash photography:1.2) lowres,worst aesthetic,bad quality,worst quality,bad anatomy,sketch,jpeg artifacts,scan artifacts,lossy-lossless,ugly,poorly drawn,,toon,oil painting (medium),flat color,outline,smooth skin, watermark,text,(blurry:1.4), subtitles, text on the image, watermark
Snippets Applied
Light_physics, Expression_emotion, Masterpiec
LoRAs Applied
Shirow_Masamune_Style_Anima, anima_light_concept, anima_dark_art, Cherry_gig_style, Cinematic_Soft_Anime_Anima
